All told it was probably five minutes of standing still, reading text. There’s a moment where I walked into a lab and a character said to me “I found these files on the computer, printed them out and put them on that table over there.” I turned around to see five pieces of paper sitting on a desk (see above), each representing a lengthy email chains or document to read through. You would have a completely different understanding of the story if you missed or skimmed over one lengthy note in particular.īut they’re awful storytelling, and they completely kill the pacing. Listen: These are probably some of the best collectibles I’ve seen in a game, insofar as they’re essential to understanding the plot.
#QUANTUM BREAK PC GAME DRIVER#
What the hell is going on with DX12? Are the problems on the developer side, as they get used to a new way of interfacing with the PC? Are they driver issues? Engine-related? With two semi-busted DX12 launches in the span of the last month, it’s inevitable people start casting sidelong looks in Microsoft’s direction. Hell, I personally upgraded my desktop to Windows 10 for Quantum Break after nine months of putting it off. As was Gears of War: Ultimate Edition, another Microsoft-published game, which was a dumpster fire when it launched.
![quantum break pc game quantum break pc game](https://www.juegostorrentpc.net/wp-content/uploads/2019/08/quantum-break-cover-pc.jpg)
Worse still, Quantum Break is supposed to be a big DirectX 12 showcase for Microsoft.
![quantum break pc game quantum break pc game](https://i.ytimg.com/vi/cj5jJAF6940/maxresdefault.jpg)
This kind of corner-cutting usually doesn’t happen when you start off development with the PC in mind. It certainly doesn’t feel like a PC version was planned from the start, regardless of whether (as Sam Lake told MCV last month) Remedy was “pushing for” it. I have no means of knowing whether this is the case, but it smells like Microsoft or Remedy last-minute decided to bring Quantum Break to the PC.